Rogue Trader: Season One

Episode 4: Dark Skies
Battle is met in the skies above Damaris

The party makes a hasty retreat from the site of the comm station. They rush their injured party members to the nearest medical facility. They will both survive but the missionary is in for a rough go. The medicaes say they can restore rudimentary sight and vocalization to the Missionary via a mechanical augment but it won’t be pretty, effective or cheap. While he is under the knife the rest of the party hastily prepares to defend the space surrounding Damaris. Hoping to stop the invasion before it ever reaches the ground.

Battle is engaged in the void and the ork ships prove a tougher challenge than expected. While the party is successful in destroying or driving off numerous ships and roks some still slip past their defences and those of the other flotillas. It would seem this battle is going to have to be fought and won on the ground after all

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Episode 3: The Eve of Battle
Defence preparations continue as the Ork invasion draws closer

The party tries one last time to speak with Lady Orleans by approaching her confidant Jeremiah Blitz, a lesser Rogue Trader. They convince him (through a hefty bribe) to take then to Lady Orleans and convince her to take an audience with them. During that audience at the Ladies manse they discover that she has not insignificant ties to the planet via a network of trade contracts but that she also has significant friction with the local religious establishment. She agrees to support the party if they can somehow undermine the Bishop and his monks. The party offers to steal the hand of St. Drusus when the leave the planet, after the invasion, thereby humiliating and perhaps lessening the hold of the religious body on Damaris. It should be noted that the Bishop has also already approached the party about taking the hand off world should the worst come to bear and the planet be lost. He does not want to see the artefact fall into the hands of the Orks. Although he is sure they would not know what to do with it nor harm it he would not want to see it profaned by the Orks.

With the support of all major players the party begins organizing defence procedures. They begin by hatching numerous ridiculous plots which do not go over well with the people of Damaris, such as shunting the entire planet into the Warp (perhaps in small chunks cut out with a spoon or hand cutter). This does not inspire anyone and so when a meteor storm results in the loss of communication with an outlying comm station General Dante suggest the party head out to deal with the problem as a way to gauge their actual prowess.

The party arrives at the comm station to see nothing apparently amiss. This illusion is quickly shattered when they are ambushed by a group of Ork Commandos. The only one not surprised is their alert Captain. A battle ensues where the Astropath is gravely injured and the Missionary has his face chewed off by the whirling blade of a chain axe, permanently blinding him and rendering him hideous to the eye. They put down the last of the orks and then make a hasty retreat to Damaris to seek medical attention for their injured compatriots. As they drive away the comm station goes up in a massive explosion.

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Episode 2: Frozen Reaches
A distress call is received from an Imperial world, the crew responds.

The Captain and crew of the Euphrates receives a distress call via their Astropath from the Imperial aligned world Damaris. Damaris is under threat of an impending Ork invasion. They are requesting any and all help in repelling the invaders. The crew travels to Damaris, where they are met by a man named Jorun who will act as their personal ‘concierge’ to Damaris. They are immediately escorted to an already in progress meeting of the major players on Damaris. Most vocal in the meeting are Governor Kapak (Governor of Damaris), Captain Locke (Captain of The Aegis, an Imperial warship currently stationed in the Damaris system), General Dante (Commander of Damaris’s meagre armed forces) and Lady Elizabeth Orleans (a rival Rogue Trader). The meeting is heated and it is clear this group of people are completely failing to work together even under threat of impending destruction of the planet. The meeting abruptly ends and is clear the Governor has no control over the situation on Damaris. He asks the players to sort out the mess and create some sort of working alliance between the major forces on Damaris and forge a tenable defence for Damaris. To this end he invites the party to an annual gala being held the next night (the nobles cannot be without their fancy parties, especially if this is going to be the last one).

The party attends the gala meets some of the planets minor players such as Bishop Arnit and the planets resident Astropath Acendent. They wine, they dine and the set up future meetings with Captain Locke (via the Bishop) and General Dante. They fail however to convince Lady Orleans to listen to their offers. The next day they meet with General Dante at the Levy training ground where he is busy preparing his forces. It turns out the General has a problem with Governor Kapak’s ineffectual leadership of the planet. The party agree’s to back his bid for Governor after the invasion is dealt with in return for his co-operation. They next meet with Captain Locke and Bishop Arnit at the cathedral. They learn that Captain Locke has received orders from the Imperial Fleet in the sector to return to the fleet and leave Damaris to it’s fate. The fleet has other operations they say prevent them from sending any aid to Damaris and do not want to lose the Aegis in a futile defence effort. Captain Locke is conflicted about these orders. She wants to obey and prove her loyalty to the fleet (which has been previously tarnished) but she also sees it as her duty as an Imperial officer to defend every Imperial citizen. The party convinces her to, at least for the time being, to stay and assist the defence efforts.

The party during this time also learns of a valuable religious artefact on the planet. The hand of St. Drusus. The hand is kept in a stasis vessel and brought on special occasions for public viewing. No one has seen the hand in living memory and the Bishop is in possession of a code the will only allow the shutters to open a fraction allowing a warm golden light to emerge from the slats. The party convinces the Bishop to hold a special service for the citizens and soldiers of Damaris city, allowing them all to bask in the presence of the artefact, bolstering their spirits.

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